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modular_darkpack/modules/aggravated_damage/readme.md

https://github.com/DarkPack13/SecondCity/pull/28

Aggravated damage

Module ID: AGGRAVATED_DAMAGE

Description:

Implements aggravated damage from the Storyteller System TTRPGs. This is usually supernatural or exceptionally grievous damage, and is incredibly difficult to heal unless you have some kind of supernatural ability for it.

TG Proc/File Changes:

Modular Overrides:

Defines:

  • code/__DEFINES/~darkpack/aggravated_damage.dm:
    • #define AGGRAVATED "aggravated"
    • #define AGGLOSS (1<<8)
    • #define COMSIG_LIVING_ADJUST_AGGRAVATED_DAMAGE "living_adjust_aggravated_damage"
    • #define HEAL_AGGRAVATED (1<<19)
    • #define MAX_REVIVE_AGGRAVATED_DAMAGE 100

Included files that are not contained in this module:

Credits:

  • Created by @TheCarnalest