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storyteller_roll

Vars

alert_prefixIf set, a character or unicode appended to the front of balloon alerts to help convey what the roll is for.
mobs_last_rolledA lazy list of times indexed by a weakref to a mob
spammy_rollThis is a roll that can proc multiple times in rapid sucession and thus has weaker or less notible outputs (forced runechat and quieter dice rolls)

Procs

st_rollRolls a number of dice according to Storyteller system rules to find success or number of successes.

Var Details

alert_prefix

If set, a character or unicode appended to the front of balloon alerts to help convey what the roll is for.

mobs_last_rolled

A lazy list of times indexed by a weakref to a mob

spammy_roll

This is a roll that can proc multiple times in rapid sucession and thus has weaker or less notible outputs (forced runechat and quieter dice rolls)

Proc Details

st_roll

Rolls a number of dice according to Storyteller system rules to find success or number of successes.

Rolls a number of 10-sided dice, counting them as a "success" if they land on a number equal to or greater than the difficulty. Dice that land on 1 subtract a success from the total, and the minimum difficulty is 2. The number of successes is returned if numerical is true, or the roll outcome (botch, failure, success) as a defined number if false.

Arguments:

Returns: The sucess of the roll, either a define or the raw amount of sucesses if numerical = TRUE