San Francisco - Modules - TypesVar Details - Proc Details

power

Vars

handles_cooldownIf the power manually calls StartCooldown, otherwise handled by Activate
handles_spend_resourcesIf the power manually calls spend_resources itself, otherwise handled by Activate
innate_abilityMeans that this action is not a real power, but some sort of innate ability we represent as a power/disc/gift mechnaicly.
rankThe level/rank at which this power is taken or can be taken at.
willpower_costHow much temporary willpower is required to use this ability

Procs

can_affordReturns a boolean of if the caster can afford this power's cost cost.
spend_resourcesOverridable proc handling the spending of resources (willpower/vitae/rage/etc) when casting the power.

Var Details

handles_cooldown

If the power manually calls StartCooldown, otherwise handled by Activate

handles_spend_resources

If the power manually calls spend_resources itself, otherwise handled by Activate

innate_ability

Means that this action is not a real power, but some sort of innate ability we represent as a power/disc/gift mechnaicly.

rank

The level/rank at which this power is taken or can be taken at.

willpower_cost

How much temporary willpower is required to use this ability

Proc Details

can_afford

Returns a boolean of if the caster can afford this power's cost cost.

spend_resources

Overridable proc handling the spending of resources (willpower/vitae/rage/etc) when casting the power.